Flipping Parts

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Flipping Parts

Flipped Property

To flip a part insert on the plate you can use the property checkbox 'Flipped', or the right click menu action, or the hotkey 'M' in the nesting editor. (M is short for Mirror, F is taken by force fitting)

For parts that are the same profile top and bottom, flipping the part simply means mirroring the geometry and processes. However, some parts vary in the Z direction (e.g. beveled parts, milled parts, chamfered/countersunk /blind holes, marking on the surface).

Where a part is different on the top and bottom, if those differences are more than just bevels and text marking, flipping via the property is disabled for the part. An exception is if flipping via the hotkey or action a warning prompt appears warning you that the resultant part will not match the 3D part in the parts list (it will change handedness - right hand parts will become left hand parts etc) and would then allow you to proceed.

If you would like to streamline automatically flipping top bevel parts where possible, to allow for easy unloading, a setting can be found under Bevel Genius in the Machine settings.