Basic Part Processing
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Processing is essentially the task of designating which tools should be used to create the desired part, and how they should be used. When processing is performed PrimeCut will ask the user to specify the tool to be applied to each type of feature. The individual tool setup (in the controller) will provide PrimeCut with rules for how it should apply processing, although these can be changed when processing is actually applied.
This tutorial will introduce you to the basic features that can be used when processing geometry for parts. In the following tutorial we will process two plates of nested parts, and in a later tutorial we will look at processing a plate that has a combination of processed and unprocessed parts.
In this section:
Part Processing: Basic Flame Cutting
Part Processing: Leadins, Leadouts and Undercut