Crop Editing: Moving Crop Nodes

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Crop Editing: Moving Crop Nodes

Moving Crop Nodes

The square Node Handles can be moved to adjust crop lines.  When moving crop nodes, Primecut checks the cropline for intersections with the nest geometry, and will prevent the crop crossing the parts (or getting within a half plate gap of them).  

Sometimes this will stop the cropline a distance away from the parts if the mouse was dragged quickly, try zooming in or just moving the crop handle more slowly to get the crop closer to the parts

You can force the crop to intersect the parts, or to get closer than half the plate gap, by holding down the ALT-Key, however all intersections with the nest must be removed before ending the edit.

If adjacent nodes are vertically or horizontally adjacent, they can be "picked up" by the moved node and moved as a pair (or even triplet), in this way rectilinear crops may be preserved, resulting in rectilinear offcuts.  If a node is not vertically/horizontally adjacent, you can drag it slowly past the adjacent node until it is and it will "snap" onto it and the nodes will start moving as a rectlinear group.  To break this rectilinear snap, hold down SHIFT.

The Arc Handle is used to add curvature to a crop segment.

The Delete Node removes a node, joining the adjacent segments into one. If you delete the endpoint nodes of the plate the crop will automatically extend to thge edge of the plate (typically vertically up or down if nesting direction is horizontal).

 

See also

Defining Offcuts with Crop Lines

Requirements for a Crop to Define an Offcut

Crop Editing: Splitting Offcuts using Tee Handles

Single Line Crop

Corner Crop

Wrap Crop

Undercropping

Skeleton Crops

Edge Crop and Plate Splitting

Hole Destroy

Offcut Preview: Visualizing the Offcuts and Skeletons

Remnant Naming Schemes